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1. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: Janet Clover wrote: we agree!!!! it works as intended Titans used to launch AoE weapons through bridges without even having to be on grid... It was working as intended. Doesn't mean it was right. indeed that is why it ...
- by Janet Clover - at 2013.10.23 20:56:00
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2. BIG issue with Bastion - in Test Server Feedback [original thread]
Caellach Marellus wrote: Janet Clover wrote: i realy hope you have an better attitude in real life... There's a beautiful irony here when reading the bile in your posts. However, you've still yet to give a reason why Marauders shouldn't...
- by Janet Clover - at 2013.10.23 20:49:00
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3. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: When it comes to bastion, you do not e-warp until the cycle ends.. ATM, this is working as intended, much like a capital in the same situation. we agree!!!! it works as intended Quote: HOWEVER, marauders have no where ...
- by Janet Clover - at 2013.10.23 20:19:00
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4. BIG issue with Bastion - in Test Server Feedback [original thread]
Petrified wrote: If I am reading this correctly, this particular battleship, if you disconnect while in Bastion mode you fail to emergency warp AFTER exiting Bastion mode during PvE or even when not engaged in any actual combat? If this is ac...
- by Janet Clover - at 2013.10.23 19:51:00
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5. BIG issue with Bastion - in Test Server Feedback [original thread]
Ager Agemo wrote: I hate bastion as well, but got to agree on this one, ONCE and only ONCE the Bastion module cycle ends, the ship should do an Ewarp, not sit there doing nothing. plz amuse me why should it in bastion be like you want it and...
- by Janet Clover - at 2013.10.23 17:04:00
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6. BIG issue with Bastion - in Test Server Feedback [original thread]
Deymos Streaker wrote: Agree with OP. Marauder should emergency warp after DC when Bastion module has finished its regular cycle. Bastion module should NOT deactivate on DC for emergency warp unless cycle is completed. so you do NOT agree ...
- by Janet Clover - at 2013.10.23 17:02:00
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7. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: Tappits wrote: If you DC with bastion and you cannot log back in right away then your prob going to die. working as intended. if you think the risk is too high don't use bastion. Soo, don't use Marauder to avoid the issu...
- by Janet Clover - at 2013.10.21 15:25:00
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8. BIG issue with Bastion - in Test Server Feedback [original thread]
Helkaraxe wrote: The solution could be to implement mechanic that would initiate warp when bastion cycles out. While bastion is active other active mods could keep cycling. This could also apply to caps. DC, intentional or not, wouldn't do anyt...
- by Janet Clover - at 2013.10.20 13:23:00
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9. BIG issue with Bastion - in Test Server Feedback [original thread]
Caellach Marellus wrote: Janet Clover wrote: no if someone is doing an anomaly you dont need probes to find him. in some cases you may need to scan him down but not always. if you allow them to safe E-warp its always needed to scan him. its...
- by Janet Clover - at 2013.10.19 11:10:00
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10. BIG issue with Bastion - in Test Server Feedback [original thread]
Caellach Marellus wrote: Janet Clover wrote: no if someone is doing an anomaly you dont need probes to find him. in some cases you may need to scan him down but not always. if you allow them to safe E-warp its always needed to scan him. its...
- by Janet Clover - at 2013.10.16 15:47:00
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11. BIG issue with Bastion - in Test Server Feedback [original thread]
Caellach Marellus wrote: Janet Clover wrote: Caellach Marellus wrote: Chainsaw Plankton wrote: buy an undersized repper and don't worry about disconnections. a pithum c-type is 114m in jita right now. hell, with +30% resist and 100% re...
- by Janet Clover - at 2013.10.15 20:30:00
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12. BIG issue with Bastion - in Test Server Feedback [original thread]
Caellach Marellus wrote: Chainsaw Plankton wrote: buy an undersized repper and don't worry about disconnections. a pithum c-type is 114m in jita right now. hell, with +30% resist and 100% rep bonus from bastion you could probably use a small...
- by Janet Clover - at 2013.10.15 13:25:00
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13. BIG issue with Bastion - in Test Server Feedback [original thread]
Nevyn Auscent wrote: Janet Clover wrote: Serge SC wrote: Isn't the OP about the ship just being a bit too vulnerable while on Bastion? A dread, carrier or rorqual is never alone. Should a DC happen, you can rep them and keep them up whil...
- by Janet Clover - at 2013.10.15 13:13:00
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14. BIG issue with Bastion - in Test Server Feedback [original thread]
Serge SC wrote: Isn't the OP about the ship just being a bit too vulnerable while on Bastion? A dread, carrier or rorqual is never alone. Should a DC happen, you can rep them and keep them up while you come back to retake control. A marauders...
- by Janet Clover - at 2013.10.14 16:54:00
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15. Increase Jump Freighter isotope usage. - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: But would do nothing whatsoever about any of the multitude of problems with nullsec manufacturing. A lack of slots for example, or a lack of reason to mine lowends when there's better money in literally anything else. Or t...
- by Janet Clover - at 2013.10.13 15:25:00
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16. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: The downside of bastion is immobility while in combat. where is it stated that the immobility is only while in combat? WHERE does it say that ? HINT your thoughts do NOT count! Quote: The downside of bastion is 60 sec...
- by Janet Clover - at 2013.10.12 18:01:00
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17. BIG issue with Bastion - in Test Server Feedback [original thread]
Abdiel Kavash wrote: Joe Risalo wrote: Just cause you're in a Marauder as opposed to a pirate bs doesn't mean you deserve to die more than you would in a different ship. It also doesn't mean you deserve to die less. OMG i agree with a ...
- by Janet Clover - at 2013.10.12 14:55:00
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18. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: Janet Clover wrote: if the bastion effect is ignored for safe warp at DC as you want it, it can be abused to escape from a CERTAIN PVP experience BEFORE they can point/agress you. Where you SURELY would die. how hard is th...
- by Janet Clover - at 2013.10.12 14:49:00
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19. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: [quote=Atossa Exior]Remember, when you log in space, DC or otherwise, the game does one e-warp and does not re-cycle any active mods. If you're in a bubble/pointed or siege/triage/bastion the e-warp wont work so you will sit ...
- by Janet Clover - at 2013.10.12 13:54:00
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20. BIG issue with Bastion - in Test Server Feedback [original thread]
Joe Risalo wrote: Nevyn Auscent wrote: Abdiel Kavash wrote: No. You should not be able to save a dead ship just because you pull out your network cable. Disconnections are a fact of life, learn to live with it. A logistic in a chain disc...
- by Janet Clover - at 2013.10.12 11:45:00
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